Who We are

Who we are

Biksbit.games is a game studio located in Poland. Founded in 2022 in Warsaw. We bring unforgettable characters and unique stories to the market as a studio focused on games with cross-platform potential.

We want to make games that millions of people around the world could play every single day.

Our main focus is to provide the best entertainment possible for our players. We place a key emphasis on creating games that are of the highest quality in every possible way. This means that we ensure that all of our games themes are engaging, our features captivating and unique and our art, stunning and precise! We don’t cut corners and we do whatever is necessary to offer a memorable gameplay experience.

OUR Game

OUR
Game

WetBread is a 2.5D Metroidvania Platformer, where you gain control of a Dry Rusk, travel through the store shelves of various departments, solve puzzles and fight enemies and bosses.

WetBread is a 2.5D Metroidvania Platformer, where you gain control of a Dry Rusk, travel through the store shelves of various departments, solve puzzles and fight enemies and bosses.

GENRE

Action, Metroidvania, Platformer

PUBLISHER

PLATFORMS

PC

RELEASE DATE

TBA

Meet the team

Meet
The team

Our team may be small, but we have a unique mix of talents
and a drive to create games filled with our passion!

Piotr „Suchar” Dąbrowski

Over 4 years of experience in the game industry and over 10 years experience as a Graphic and Motion Designer. Worked on „Bee Simulator” as a 3D Artist and „Giants Uprising” as a Lead Environment Artist.  Now working in the same position for yet unannounced titles. 

Patryk „Papryk” Mielczarek

In the game development industry since June 2018. Started at Varsav Game Studios S.A., worked on indie titles like „Bee Simulator” as Programmer and „Giants Uprising” as Lead Game Designer and Programmer. Currently working on an unannounced project as Visioner and Lead Game Designer.

Emilia „Wanilia” Macionczyk

Graduated sound engineering and has over 5 years of experience in the game industry. Worked as an Audio Lead and Localization Specialist on „Bee Simulator” and ”Giants Uprising”. Currently working on „The Path of Calydra” and an unannounced project as Head of Production, Audio Lead and Localization Specialist.

Hubert „Don Naughty” Dębski

In the game dev industry since June 2016. Began work as a QA Tester at Lionbridge Poland, then joined Varsav Game Studios S.A. in 2018 as a Sound Technician and later got promoted to Head of Studio. Currently working as a Business Development Manager at Fool’s Theory. His portfolio consists of being credited in the following productions: God of War, Forza Horizon 4, Bee Simulator, Giants Uprising, Chernobylite.

Artur „Mr. Eggplant” Gałecki

Has 10 years of experience in sales and over 5 years in the event industry. He helped create multiple editions of Warsaw Comic Con as well as Monster Energy Gymkhana GRiD in Poland and various Esports tournaments across the years. With gaming in heart, he moved to the gamedev industry with marketing and video editing in mind.

Latest News

Latest
News

Section work in progress…

Join the community

Join the
Community

Contact

Contact

If you have a question or general enquiry, we’re here to help. Complete the form below and we will get back to you as soon as we can.

1 + 15 =

1 + 4 =